AI Insights · Timothy · October 2025
Top Educational Games on Android in Algeria: Q3 2025 Performance
Explore the performance trends of the top educational games on Android in Algeria during Q3 2025, including revenue, downloads, and active users, based on Sensor Tower data.
In the third quarter of 2025, the educational game sector on the Android platform in Algeria showed varied performance trends, as revealed by Sensor Tower data. Here's a closer look at how the top five educational apps fared.
Todo Math from Enuma maintained a consistent number of active users, holding steady at 4 throughout the quarter. Revenue peaked at $66 in the week of July 21, but there were no recorded downloads during this period.
Sago Mini School (Kids 2-5) by Play Piknik saw a significant rise in active users, jumping from 4 to 133 by the week of September 22. Downloads also spiked, reaching 153 in the same week, while weekly revenue remained stable at around $4.
Keiki Learning games for Kids, published by Benipol Limited, experienced fluctuations in active users, climbing from 22 to a peak of 110 in late August, before settling at 37 by the end of September. Downloads were sporadic, with notable increases to 62 in early September and weekly revenue reaching $6.
Speech Blubs: Language Therapy from Blub Blub Inc. displayed steady weekly downloads, averaging around 13. Despite a decline in active users from 15 to 11, the app maintained a consistent revenue of approximately $3.
Finally, MentalUP Brain Games For Kids showed a noteworthy increase in downloads, peaking at 164 in early September. Active users rose to 126 before dropping to 63 by the end of the quarter, with revenue remaining stable at about $2.
These insights highlight the dynamic nature of the educational gaming market in Algeria. For more detailed analytics and trends, visit Sensor Tower.